Version 8.0.0 - COMPLETE REWORK
Friday Night Funkin' VR » Devlog
After going through development hell for the better part of 7 months - here’s the Week 6 Update! Week 6 and a TON, and I MEAN A FUCKING TON OF CHANGES oh my god I’m exhausted
I’m not even bothering with a comparison changelog, here’s the goods:
- The PCVR version of FNFVR is now a Benjine mod! Don’t know what the Benjine is? It’s my custom FNF engine! Read the main page on how to install it.
- The Quest version no longer sucks! The only difference is that we had to hack faces into the game. Honestly it’s on par with the PCVR version if you run it at 120hz.
- Every menu has been revamped! The super interactive Main Menu was cool, but way too hard to upkeep and was very buggy. Pausing now works. The options menu isn’t a complete mess. The combo numbers are truer to FNF. The health is flat, unlike the Earth. The death screen is no longer a hacked-together pile of trash. You get the idea.
- Gameplay has been revamped! Hitting notes should feel way better. Will never be as good as the controller, but at least it works. Speaking of…
- Partial keyboard / controller support! By virtue of the Benjine existing. I have no idea why you guys wanted it so badly, but here you go.
- The hands are better and more responsive! Now it comes in two flavors: BF’s “original” hands, and the “accurate” hands for those of you with knuckle controllers. Also the hands are way smaller and fit much better to your actual hand.
Other noteworthy changes:
- So much optimization! Including:
- Week 4. Completely changed, and for good reason: it was so goddamn laggy. Too much data in one file.
- Week 5. Mostly the same, but with less stuff.
- Week 2. It finally got the low-up it deserved: a level contained in a single model. Plus, the lightning effect has been reworked (and is way the fuck cooler imo)!
- All characters are now animated by people who aren’t me. Dad and Pico have finally got proper animations (thanks to VibaPop and Toman)!
Notable issues:
- On Quest, the snow in Winter Horrorland has shadows for some reason. Idk why.
- Weegeepie has been removed until further notice. Nothing against the guy, nor was he cancelled. The only reason he’s not there is that I want to prepare a solution for the App Lab so that copyrighted characters (not owned by the Funkin’ Crew) don’t appear in-game.
I could go on and on, but you should just play the goddamn thing If there’s bugs I don’t give a shit atm I am about to collapse (but please do report them on GitHub)
Have fun!
Files
FNFVR_8.0.0.zip 188 MB
Jul 23, 2022
Get Friday Night Funkin' VR
Friday Night Funkin' VR
The coolest rhythm game in first person
Status | In development |
Author | ThisIsBennyK |
Genre | Rhythm |
Tags | 3D, Fangame, Funny, Virtual Reality (VR) |
Languages | English |
More posts
- Version 8.0.1!Jul 25, 2022
- FNFVR 7.0.0 Released!Dec 25, 2021
- Version 5.0.0 Released!Jul 07, 2021
- Version 4.1.3 Released!Jul 01, 2021
- FUCK YOU PICOJun 30, 2021
- funny godot bugJun 29, 2021
- Version 4.0.0 Released!Jun 27, 2021
- Version 3.0.0 Released!Jun 13, 2021
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